With the financial success of Super Meat Boy, Edmund was free to spend time on more risky ventures that he didn’t expect to get as much attention, but would be more personally fulfilling. Irreverent and undeniably talented, he quickly made a name for himself with several titles that still attract attention today Gish, Triachnid, Coil, Aether, and a small game named Meat Boy that quickly turned into the much larger project, Super Meat Boy, put together by Edmund and Tommy Refenes, which remains one of the most critically and commercially successful indie games to date. He began his career in 2001, releasing crude games on Newgrounds laden with toilet humor and dead baby comedy – out of the first fifteen games he released, ten of them literally had the words ‘dead baby’ in the title. Edmund McMillen is arguably the quintessential indie developer.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |